Feels like Black Ops 7 dropped and we all just got swept up straight away. The devs said we’d get loads of content, and for once, they actually delivered. Thirty weapons to mess around with right from the start means you’ve always got something to level, and unlocking attachments is almost its own mini-game. Then there’s the map pool—eighteen maps live at launch is wild, and just when I thought I’d settled into a rhythm, Nuketown came back to blow that up. Whether you’re jumping into Avalon for the big cinematic chaos or sticking with classic 6v6, it’s been packed since day one, almost like the vibe you’d get in a CoD BO7 Bot Lobby—non-stop action without a break.
Right now we’re stuck in that awkward “before the big patch” phase. Everyone’s watching the calendar, waiting for Season 1 to drop, knowing it’ll be a monster of an update. You’d think this is the moment to take it easy, maybe log off for a bit—but nah, there’s the pre-season Proving Grounds event to keep folks on. It’s clever, really. Keeps the player base active and nudges everyone who’s been avoiding the competitive side to step in. The thing is, this event’s only going to reward you if you’re willing to take on Multiplayer matches. So if you’ve been camping out in Zombies mode, this’ll be a switch-up.
For those living in Ashes of the Damned, I get it—it’s a massive map, probably the biggest we’ve seen, and diving into the Easter egg quest is addictive. You start chasing one step, then another, then before you know it, hours have gone. But Proving Grounds puts something shiny on the table: two exclusive camos you can’t get anywhere else right now. The catch is they’re locked behind Multiplayer challenges. Swapping undead hordes for human sweats sliding around corners can feel rough, so you’ll need to prep for that mental shift.
The smart play? Treat it as a warm-up before Season 1 hits. These camos aren’t likely to come back once they’re gone, so snagging them now means you’ve got bragging rights—and fresh gear to flex—when the new season starts. Plus, it’s a decent excuse to level up some of your guns against actual players. The meta’s bound to change, so knowing which weapons feel good before people start hunting for the next OP setup gives you a head start. So, pause your Zombies run, load into the Proving Grounds playlist, and embrace the chaos. It’s gonna be sweaty, but pulling in those limited-time rewards now will make your collection stand out, and honestly, it’s as close to the rush you’d get if you decided to buy BO7 Bot Lobby for pure nonstop fun.
It’s actually happening at last. After months of chatter in forums and Reddit threads, the devs have confirmed Solo Self-Found mode is coming to Diablo 4. If you’ve been waiting for that purist experience—no trading, just you grinding for loot and praying to the RNG gods—this is it. Feels good to know it’s on the way, even if we have to be patient. Sadly, it won’t be part of the Season 11 launch, which is a bit of a letdown, but at least now we can start thinking about which Diablo 4 Items will matter most when SSF finally drops.
The wait for the next season isn’t long. Season 11 is set to arrive on December 9, and from what’s been teased, it’s shaping up to be one of the bigger shake-ups we’ve had in a while. The devs are rolling out “Divine Gifts”, which could really change the pace of gameplay. It’ll be interesting to see which classes get the most out of them—some builds have been stale for ages, so fresh mechanics might be exactly what they need. If these gifts give underperforming specs a boost, Season 11 could feel a lot more balanced.
This is the part I’m most hyped for. The Lesser Evils are making a comeback, and it’s been too long since we had proper lore-heavy bosses to fight. Grinding through nameless elites is fine, but facing iconic enemies adds that extra punch to the game’s atmosphere. Fingers crossed these fights are more than damage sponges—unique mechanics or stage changes could make them memorable. A good boss fight sticks with you, and Diablo’s history has plenty of those moments.
For players who thrive on competition, “The Tower” is the new endgame climb. It’s a scaling challenge, with its own leaderboard, designed to keep you pushing as far as you can go. Feels kind of like the Greater Rift days in D3, but there’s a chance it’ll bring something fresh. Once you’re leveled up and your paragon board’s dialed in, having a reason to chase micro-upgrades makes the grind worthwhile. The more ways to test your build, the longer the game stays interesting.
Even without SSF in Season 11, December 9 is going to be a busy day for Sanctuary. Between Divine Gifts, the Lesser Evils, and The Tower, there’s a lot to explore and master. So yeah, start sketching out those season starter builds now—you’ll thank yourself later. And when SSF finally arrives, having a plan for the right cheap Diablo IV Items could make all the difference in that self-reliant grind.